NUMB3RS - Season 2
"Assassin" - The Escape Game
Game Theory
TI Activity PDF1 of 6
Step 1
Modeling the Subway Chase
Imagine Agent Don Eppes is chasing a fugitive on separate subway trains traveling in the same direction. There are only two stops remaining, A and B. If Don and the fugitive exit at the same stop, Don will capture the fugitive. If they exit at different stops, the fugitive escapes.
We can model this using a payoff matrix, where the rows represent Don's choices and the columns represent the fugitive's choices:
If both players act purely at random, we want to determine how often the fugitive escapes.
Configure Strategy Settings (Decimals)
Don's Strategy (p = Prob of Stop A)0.50
Fugitive's Strategy (q = Prob of Stop A)0.50
Dynamic Payoff Probability Matrix
Capture probability = 0.50
Don / Fugitive
Stop A
q = 0.50
Stop B
1 - q = 0.50
Stop A
p = 0.50
CaughtProb: 0.25
FreeProb: 0.25
Stop B
1 - p = 0.50
FreeProb: 0.25
CaughtProb: 0.25
Live Simulation Engine (100 Runs)
Configure strategies and trigger a simulator run to observe empirical chase probabilities.