Season 2 Episode "Mind Games"Statistics / Probability
NUMB3RS - Season 2 - "Mind Games" - Walkabout
Workbook Guide · Step 1 of 5
Mapping Random Walks to Pascal's Triangle
Imagine starting at position on a vertical number line. At each step, you flip a coin: heads you move up 1 unit (), tails you move down 1 unit ().
Let's construct a table of final positions for short walks.
- For a 0-step walk, there is only way to end at .
- For a 1-step walk, there is way to end at and way to end at .
- For a 2-step walk, the paths are (ends at ), (ends at ), (ends at ), and (ends at ). This gives us way to end at , ways to end at , and way to end at .
Notice that these counts () match the rows of Pascal's Triangle! Continuing this pattern, let's look at a 4-step walk.
QFor a 4-step random walk, how many different paths will end exactly back at the starting position ?
Real-Time Stochastic Simulator
Pi Approximation Diagnostics
Total Runs0
Avg distance E(d)0.000
Estimated Pi0.000
Why does this approximate ?
As , the binomial distribution is approximated by the continuous Gaussian normal distribution. The integration of its absolute expected distance returns the constant , hence establishing !