N3
Season 3, Episode "Spree"Pre-Calculus

NUMB3RS - Season 3 - "Spree" - A Pursuit Curve Problem

Step 1 of 6

1The Four Bug Problem Setup

Imagine four bugs starting at the four corners of a square:

  • Bug AA starts at (−5,5)(-5, 5)
  • Bug BB starts at (5,5)(5, 5)
  • Bug CC starts at (5,−5)(5, -5)
  • Bug DD starts at (−5,−5)(-5, -5)

Bug AA continuously chases Bug BB, Bug BB chases Bug CC, Bug CC chases Bug DD, and Bug DD chases Bug AA. As they move towards their moving targets, their trajectories spiral inward.

Pursuit Field Simulation
Pursuit Ratio Progress:0.00

Polygon Parametrics

Number of Pursuing Entities (Bugs):4

Observe how changing the vertex count adjusts the meeting rates. Since the angle of approach scales with nn, a higher number of bugs causes a tighter logarithmic spiral orbit.

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