Cylindrical Coordinates
A 3D coordinate system where points are defined by a radius, an angle, and a height.
Introduction
Cylindrical Coordinates are essentially Polar Coordinates with a vertical -axis added.
- : Distance from the z-axis.
- : Angle in the xy-plane (from positive x-axis).
- : Height above the xy-plane.
Interactive: The Cylindrical Frame
Drag the sliders to move point P. Notice how it moves on the surface of a cylinder when you change or , but changes cylinders when you change .
Key Formulas
Cylindrical to Cartesian
Cartesian to Cylindrical
Common Surfaces
- : Cylinder.
- : Vertical Half-Plane.
- : Horizontal Plane.
- : Cone.
Worked Examples
Example 1: Converting Points (Level 1)
Convert to Cartesian.
.
.
.
Result: .
Example 2: Identifying Surfaces (Level 2)
Identify the surface given by .
Substitute :
.
This is the standard equation for a Sphere centered at origin with radius 10.
Note: would be a cylinder.
Example 3: Converting Equations (Level 3)
Convert to Cartesian and identify it.
Square both sides (to handle r easily):
.
Substitute :
.
Rearrange: .
This is a Cone opening along the z-axis.
Practice Quiz
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