Section 12.8
Tangent, Normal, and Binormal Vectors
The "Moving Trihedron" frame of reference that travels along a curve.
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Introduction
At any point on a smooth 3D curve, we can define three mutually perpendicular unit vectors:
T (Direction of motion), N (Direction of turning), and B (Cross product). Together, they form the TNB Frame.
Interactive: The TNB Frame
T (Tangent) points forward. N (Normal) points inward (turning). B (Binormal) is orthogonal to both.
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Key Formulas
Unit Tangent (T)
Direction of velocity.
Unit Normal (N)
Direction of turning.
Binormal (B)
Perpendicular to motion plane.
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Worked Examples
Example 1: Finding T(t) (Level 1)
Find for .
1. Derivative r'(t)
2. Magnitude |r'(t)|
3. Divide
Example 2: Finding N(t) (Level 2)
Find for the same helix.
1. Derivative T'(t)
From Ex 1: .
.
2. Magnitude |T'(t)|
.
3. Divide
.Example 3: Geometric Insight (Level 3)
Interpret for the helix.
We found .
- Vector points from back toward the z-axis (center of the spiral).
- The z-component is 0, meaning the "turning" happens purely horizontally.
- Key Takeaway: always points toward the center of curvature.
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Practice Quiz
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