Surface Area of Revolution
The Surface Area of a Solid of Revolution is essentially the "painted" area on the outside of the shapes we were finding the volume for earlier.
Think of it as taking the Arc Length formula and "spinning" it. As that tiny segment of the curve () rotates around an axis, it traces out a thin circular ribbon.
The total surface area is the sum of the areas of all these ribbons — just like wrapping a vase in tape!
The Surface Area Formula
How it Works: The Geometry
The area of one thin ribbon is its circumference multiplied by its length (the arc length):
The distance from the axis of rotation to the curve. This depends on which axis you rotate around.
The "walking distance" of that tiny segment:
Surface Ribbon
Unwrapping a surface band
The Formulas
Depending on which axis you rotate around, the "radius" changes:
1. Rotation around the x-axis
The radius is the height of the function, .
2. Rotation around the y-axis
The radius is the horizontal distance from the axis, which is simply .
Note: Even when rotating around the -axis, you can still integrate with respect to as long as you use the correct radius ().
Step-by-Step Process
To solve a surface area problem, follow these steps:
- Around -axis →
- Around -axis →
Worked Example
Surface Area of a Sphere
Rotate (a semicircle of radius 2) about the -axis on .
Using the x-axis formula with :
Notice the beautiful cancellation!
This confirms the formula for a sphere with !
Level Up Examples
Example 2: Surface Area of a Cone
Rotate about the -axis on .
A constant — this makes integration easy!
Example 3: Gabriel's Horn (A Paradox!)
Rotate about the -axis on .
Recall: The volume of Gabriel's Horn is finite (). What about the surface area?
Since for all :
But we know diverges (it's a p-integral with )!
This is the famous Painter's Paradox: Gabriel's Horn has finite volume but infinite surface area. You could fill it with paint, but you could never paint the outside!
Practice Quiz
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